Callisto protocol Is one of the most anticipated games due out in 2022, especially after an impressive show at the Summer Game Fest.In a stream full of almost the same eerie space games, it’s horrifying combat, volatile atmosphere, and Dead Space..But as Glen Schofield — Head of Developer Striking Distance and Author Dead Space — Recently revealed, this latest space horror may have an amazing connection with an important loved one more recently than its spiritual predecessor.
Naturally Callisto protocol It looks like Dead Space.. For the hitting distance, Dead SpaceA development team of staff, including creators and executive producers. As a space horror game, it will be difficult to avoid the influence of the most successful games ever in the genre.In the end, all these games will look like this alienright?
Callisto protocol It has become a staple of this summer’s game events.
on the other hand, Dead Space Released in 2008. This is virtually ancient history in the world of novelty-focused video games. Since then, there have been many changes in nearly 15 years, leading to the most basic expectations of action games.Tight and story-driven experience like Resident Evil 4 Set the tone of Dead Space And its contemporaries, but in today’s games, very different tendencies dominate.
As Scofield said IGN In a recent interview Callisto protocol Not linear Dead Space..Instead, you’ll need clues from games like 2018 God of War Also Last of Uspart II It offers more ways to get out of the way to find optional content.
Specifically, Schofield said players can expect to find additional story sequences and side quests that reveal more about the characters in the game. God of War It’s far from the only game that relies on an optional path to liven up a linear game, but it’s a notable example quoted by. IGN.. As one of the most popular games in the last 10 years, God of War In the near future, it could be a source of inspiration for all third-person action games. Callisto It contains.
In what might turn out to be a controversial change, Callisto protocol We will also eliminate the glowing trails that helped players find their way. Dead Space.. Schofield’s reasoning for this makes a lot of sense. He states that instead of completely getting the player lost, he thinks he may have accidentally turned around, not knowing exactly where the player is heading.
For horror games, keeping players on the cutting edge, whether in a haunted house or a space prison, is an important part of the experience. The more players feel out of place and lack of power, the more difficult the horror of the game. From its appearance Callisto protocol It puts powerful weapons in the hands of the player, so it’s important to find another way to overwhelm them that can’t be solved by just pulling the trigger.
given that Callisto protocol Starting with a prison that induces claustrophobia and turning its darkened corridors into a maze seems like a natural way to build tension. It’s not just about torturing players. Players are more likely to stumble if the UI does not direct them to the next important location Callisto protocolOptional content. Ideally, you may even lose a rewarding experience.
Dead Space When God of War Is loved for many reasons, and simply replicating their best features won’t make any game a winner. From what we’ve seen, Striking Distance seems to be aware of it and is inspired by popular games, but it’s not just about rehashing their best ideas. There is none. Callisto protocol Ultimately it will fail or succeed with its own benefits, but learning from some of the best action games in my memory these days is certainly a good way to get started.